gilzoide
Developing free software with a focus on usability
Beschreibung
Hi everyone! I've been developing free software for quite some time, always experimenting new approaches to software development and focusing on easy to use tools and APIs.
Pretty much every project I create/work on is open source, from simple libraries and tools to full applications and games. Making good software projects demand a lot of time, so any help supporting this work is appreciated!
Verknüpfte Konten
gilzoide besitzt die folgenden Zugänge auf anderen Plattformen:
Repositorys
godot-dockable-container Sterne 186 vor 3 Monaten aktualisiert
Dockable/tiling UI panels Container addon for Godot
godot-dispatch-queue Sterne 39 vor 4 Monaten aktualisiert
Threaded and synchronous Dispatch Queues for Godot
godot-lua-pluginscript Sterne 301 vor 1 Jahr aktualisiert
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
nested Sterne 1 vor 2 Jahren aktualisiert
A generic nested data structure file format, where data is formed by nested lists with both sequential data and key-value paired data.
stringstream-lua Sterne 0 vor 2 Jahren aktualisiert
An object that loads chunks of strings on demand compatible with a subset of the Lua string API suitable for parsing
molde Sterne 6 vor 2 Jahren aktualisiert
Zero dependency, single file template engine for Lua 5.1+ with builtin sandbox support
high-level-gdnative Sterne 19 vor 2 Jahren aktualisiert
Single header GDNative high level API for C/C++
pega-texto Sterne 18 vor 2 Jahren aktualisiert
Single-file Parsing Expression Grammars (PEG) runtime engine for C
unity-playerloophelper Sterne 1 vor 3 Jahren aktualisiert
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
raylib-meson-template Sterne 17 vor 3 Jahren aktualisiert
Minimal template project for C/C++ applications using raylib built using Meson
inclua Sterne 12 vor 3 Jahren aktualisiert
C to scripting languages wrapper generator, INitialy for binding C to LUA
c_api_extract-py Sterne 6 vor 3 Jahren aktualisiert
Automatic extraction of C APIs from header files using Python and libclang
godot-input-key-event-grabber Sterne 7 vor 3 Jahren aktualisiert
Godot plugin with a button that grabs key events and populate an InputEventKey instance, great for creating ShortCut resources
draw-over Sterne 16 vor 3 Jahren aktualisiert
Drawing application with support for transparent background, working both as a drawing board or on-screen annotation tool
raise-and-shine Sterne 5 vor 3 Jahren aktualisiert
Height map editor with automatic normal map generation for 2D textures
gargula Sterne 4 vor 4 Jahren aktualisiert
Game engine based on nested structs and compile-time tree traversals powered by raylib and D compatible with betterC
bettercmath Sterne 10 vor 4 Jahren aktualisiert
A -betterC compatible 3D math library for D
c-allocators Sterne 3 vor 4 Jahren aktualisiert
A collection of public domain single-file custom allocators for C/C++
betterclist Sterne 4 vor 4 Jahren aktualisiert
A -betterC compatible dynamic list backed by array for D
flyweightbyid Sterne 0 vor 4 Jahren aktualisiert
A -betterC compatible Flyweight template based on explicit named ids for D
Verlauf
gilzoide ist vor 4 Jahren beigetreten.